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・ Mortal Fear (novel)
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・ Mortal Kombat (1992 video game)
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Mortal Kombat Trilogy
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・ Mortal Kombat X
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Mortal Kombat Trilogy : ウィキペディア英語版
Mortal Kombat Trilogy

''Mortal Kombat Trilogy'' is a fighting game released by Midway in 1996 as an update to ''Ultimate Mortal Kombat 3''. Unlike the previous title, it was not released in arcades (except for a cameo in a movie), but was instead released for the PlayStation, Nintendo 64, Sega Saturn and PCs. Further versions were also released for the Game.com and R-Zone.
''Mortal Kombat Trilogy'' features the same gameplay and story as ''Mortal Kombat 3'', but adds characters and stages from the other three arcade games, including ''Ultimate Mortal Kombat 3''. Some completely new characters were also introduced. New additions to the game included the "Aggressor" bar, a meter that fills during the course of the match and temporarily makes a player character faster and stronger. It also features a new finishing move called Brutality, a long combination of attacks that ends with the opponent exploding.
The game was met with mixed reviews. The harshest criticism directed at the Nintendo 64 version, which did not have all the content of the other versions due to limited storage space on the cartridge.
== Gameplay ==

''Mortal Kombat Trilogy'' introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it can be activated, which makes the character move much faster and deal heavy damage for a short period of time.
A finishing move in the game known as a Brutality requires the player to perform an 11-button combo which causes their opponent to explode. (Brutalities were also added to the Mega Drive/Genesis and SNES ports of ''UMK3''.) All of the arenas that featured a Stage Fatality are featured in this game with their respective Fatality finishing moves except the Pit II. This arena's Stage Fatality had to be omitted as no ''MK3'' characters had the unique sprites for falling off the bridge.
Many of the characters have brand new special moves and finishing moves. Several have unused special moves never implemented in previous games which made their first official appearance in ''Mortal Kombat Trilogy''. These special moves include ''MK1'' Kano's Spinning Blade move, ''MKII'' Kung Lao's Air Torpedo, Goro's Spinning Punch move, Raiden's Lightning that shoots from behind the opponent, and Baraka's Blade Spin move. In addition, Shao Kahn has a throw move and a grab and punch move that are exclusive to this game, and Motaro can now perform an overhead toss. Sub-Zero's famous "spine-rip" Fatality appears in the game but is heavily censored. If this move is performed, the gameplay is simply blacked out and the word "Fatality" appears onscreen.
All of the battle arenas that were featured in ''MKII'', ''MK3'', and ''UMK3'' are available in ''MKT'', but only four backgrounds from the original ''Mortal Kombat'' were featured (Courtyard, Goro's Lair, the Pit, and the Pit Bottom). The PC, PlayStation, and Sega Saturn versions lack The Hidden Portal and RUGA RELL Dorfen stages from ''MK3'', while the Nintendo 64 version lacks Kahn's Arena and the Bank from ''MK2'' and ''MK3'', respectively. In some of the Kombat Zones fighters can uppercut each other from the current stage into different arenas: The Subway → The Street, The Bank → The Rooftop (only in the PC, PS and Saturn versions), The Soul Chamber → The Balcony, Scorpion's Lair → Kahn's Kave and Goro's Lair → The Armory → Kombat Tomb (the latter only on the Nintendo 64).

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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